Added character swapping between Ava and Gabriel
Mission and world narratives (taking, aborting, completing, travel, rest) now adapt to active character
Mini-game text dynamically reflects Ava’s or Gabriel’s perspective
Release 1.7.0
This update deepens immersion by making all mission and mini-game narratives character-specific. Ava and Gabriel now speak and act with their own voice across missions, travel, rest, and interactive gameplay. Character swapping is fully supported, laying the groundwork for richer dual-perspective storytelling.
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