Ava: Sporelight is a semi-idle narrative RPG set in a world where alien spores have shattered civilization. You play as Ava—once a botanist, now something far more dangerous—and shape her journey through decisions, missions, and survival strategies that test every part of her volatile new identity.
The world is dying. Mutation spreads like fire through the cold. And the only way forward is to adapt—or be erased.
⚔ Gameplay Overview
✅ Available Now: Semi-Idle Mission System
Narrative-Driven Missions
Choose from Main, Side, Faction, and Repetitive missions—each crafted to test two of your five attributes: Charisma, Dexterity, Endurance, Intelligence, and Strength.Attribute-Based Progression
Your success is based on stat alignment—not reflexes. Each mission evaluates how well your current attributes match the scenario. Build a path that suits your strengths.Real-Time Progression with Optional Mini-Games
Missions complete over time. Some missions may include optional mini-games that reduce time or improve outcome quality.
🔋 Rations & Power Cells: Survival Has a Price
In a world where nothing grows safely and energy is scarce, Ava: Sporelight uses a two-tiered survival currency system:
Rations
Used to buy weapons, armor, shelter access, and upgrades. These are biometric-sealed survival packs issued by the Coalition.Power Cells
Salvaged energy cores from pre-fall tech. Used to buy consumables, recharge equipment, or power survival tools.
“A cell keeps you alive. A ration keeps you human. You’ll need both.”
— Jenna Rhys, Haven’s Vanguard Captain
👥 Characters That Matter
Ava: Mutated but sentient, Ava’s power is triggered by emotional stress. Her transformation is both weapon and warning.
Gabriel: A rescue squad member with strong moral integrity. He shields Ava as the world turns against her.
Jenna: Captain of the Haven’s Vanguard. Cold and commanding, but devoted to keeping her crew—and humanity—alive.
📜 The Story So Far
Begin your journey inside a ruined facility, awakening with no memory. Missions like Awakening, Breaking the Glass, and A Body Not Her Own guide Ava’s transformation from a frightened survivor to a powerful—if unstable—protector.
Your choices shape Ava’s evolution, affect how others treat her, and determine which secrets you’ll uncover.
🔧 More to Come (In Development)
Navigation and tactical combat are completed but will launch alongside equipment and shop systems in a future update. Here's what to expect:
Grid-Based Navigation
Procedurally generated zones with sublocation discovery, risk-based pathfinding, and event-triggered exploration.Turn-Based Combat
Mission-enabled combat using Gabriel’s tactical support and Ava’s volatile powers. Battle mutants, defend survivors, and resist mutation collapse.Faction-Specific Shops
Purchase weapons, armor, and consumables based on location level and shop type. Rations and Power Cells will govern trade value.Equipment & Loadouts
Unlock and equip items that enhance your attributes or grant special abilities during missions.
These features will be released together to ensure balance between progression, survival mechanics, and future mission types.
📍 Current Version Focus
The current playable build focuses entirely on semi-passive missions. Explore Ava’s story, grow her abilities, and prepare for what’s coming.
Ready to shape her fate? Begin your journey today.